WWDC 2020

Well, I sure got that one wrong.

In last year’s WWDC summary, I said, “Odds are good that 2020 will be a year of minor tweaks and enhancements.” Oops.

Even if you don’t normally follow tech news, you’ve probably heard the biggest change coming this year: Apple is beginning to transition away from Intel’s chips to their own designs.

As you could probably guess, the reaction is fairly evenly split between “It’s about time” and “OMG, WTF?!” The latter crowd further subdivides into “Apple is doomed!” and “Man, this is going to be a tough few years for Apple.”

Let’s get real: this isn’t the first time Apple has made a major shift like this. The switch from 68000 chips to PowerPC caused massive confusion. The change from PowerPC to Intel, by comparison, was barely a blip, because Apple learned from experience. Since then, they’ve also dealt with the transition to OS X and splitting iOS into iPhone and iPad tracks (and last year, separating out iPad OS as a semi-independent OS).

There are going to be hiccups. Probably a missed deadline or two, as well. But Apple will get through the transition in one piece. That’s a prediction I have no qualms about.

Parenthetically, if you’re worried about how long Apple will continue to support that shiny new MacBook you bought for working from home, relax. Historically, Apple has supported all of their computers for at least five years–by which time, the technology has advanced far enough that moving to a new machine if the old one breaks is a reasonable choice. It’s highly unlikely Apple will cut off Intel support in less than five years.

Moving on.

IOS 14 and iPad OS 14 will finally support widgets on the home screen. It won’t be necessary to swipe off to another screen to check a stock ticker, control your music, check weather or traffic, or any of the other things Android users have been doing on their home screens for more than half a decade.

Can you tell I’m in the “It’s about damned time!” camp on this? I want to be able to glance at my phone and get the scores without having to launch the MLB app. It’ll finally happen next season*–whether that’s 2021 or sometime later.

* No, I haven’t given up on baseball in 2020. But if it happens, it’ll be this season.

Mac OS will be called “Big Sur”. More excitingly (for the geeks among us), it will NOT be OS X. After what, fifteen years or so, Apple is finally giving us OS 11.

The big changes are (1) a new, very iPad-like look. More specifically, a very iPad OS 14 appearance. (2) the ability to run iPhone apps. One presumes it’ll also support iPad apps. One also presumes there will be a performance penalty running iOS/iPad OS apps on Intel Macs.

We all pretty much saw this coming when iPads picked up support for mice and trackpads, right? Apple is working hard to erase the distinction between tablets and computers, and the OS 11 changes are simply the next step in the process.

Here’s an interesting note: iPad OS will get a system-wide handwriting recognition function if you have an Apple Pencil. That’s one feature that probably won’t work on Apple computers for quite a while. No touchscreens, so no Apple Pencil, after all. But it wouldn’t surprise me if Apple rolls out Pencil support in select non-Intel machines next year or the year after.

I’m going to lump most of the other announced changes together as the “minor tweaks” I was expecting: user customization of Apple Watch faces, surround sound audio on AirPods Pro, enhanced privacy labels, Apple TV picture-in-picture. You get the idea.

“Clips” sounds interesting. Apple is billing it as a way to download and use only part of an app. The example I’m seeing is for things like renting a scooter without having to install the company’s app permanently.

I’m intrigued, but dubious about the feature’s long-term prospects. Why should app makers be enthusiastic about letting you install the part of their app that does something useful without also installing the part that nags you to use the less-useful-but-revenue-generating functions? You know: “While you’re waiting for your Lyft, sign up for a subscription that’ll give you discounts on your future rides.”

“Nice idea, limited adoption” is my bet.

And, finally, there’s “CarKey”. My immediate reaction was “Why would I want an app that scratches the paint on my car?” But that might actually be preferable to what this feature does: Not only will you be able to use your iPhone or Apple Watch to unlock and start your car, but you’ll also be able to share the digital key with family and friends.

The potential for abuse is staggering. Remember, this is the same auto industry that can’t figure out how to remove app access on used cars. Would you buy a used car with this feature without some kind of proof that none of the former owners and their friends still have access?

Heck, it’s not just used cars. “Hey, Joe, I’m too trashed to drive. Here’s the key to the BWM” sounds good in principle. But are you going to remember to revoke the key the next day? Even if you do, can you revoke it if Joe isn’t right there?

The first cars that support CarKey will supposedly be out next month; the functionality will arrive with iOS 14, but will also be available in iOS 13. Brace yourselves for the onslaught of ads touting this as the greatest advance in automotive technology since the steering wheel.

I hate to end on a negative note, and the truth is, Apple has quite a bit of good stuff heading our way. So, one final bit of good news: Apple is bringing back the “bonnnnnnnnnnnnng” startup sound. It’s been gone for a couple of years. And, while it is possible to turn it on if your computer is running Catalina, it requires a visit to the command line–hardly in Apple’s point-and-click spirit. Word is that Big Sur will have a simple on/off switch for the iconic chord somewhere in the system configuration.

I’m hoping the move will prove popular enough that Apple rolls the same option into iOS and iPad OS. Just not WatchOS–that would be excessive.

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